What Platform Should a Developer Pick When Creating an Android vs. iOS Game?

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One often has to pick between mobile devices supporting two primary systems when purchasing a smart phone: iOS and Android. Since they make up a relatively small portion of the equation,


One often has to pick between mobile devices supporting two primary systems when purchasing a smart phone: iOS and Android. Since they make up a relatively small portion of the equation, the other Operating Systems have not been factored into the computation. As a result of the explosive expansion of the mobile gaming sector, aspiring developers are faced with the crucial decision of whether to build games for iOS or Android. When it comes to game production, each of these platforms has its own advantages and disadvantages. Let's examine how these two platforms vary from one another in this aspect.                   

App Revenue

Various methods, such as in-app purchases, advertising, subscriptions, and app purchases can all be used to make money from a mobile app. According to research, the Software Store, the iOS version of, earns more than twice money then Google Play's app distribution platform. This is so that customers may download and utilize the majority of the premium applications and games that are offered in the App Store. Nevertheless, Google Play outperforms iOS in terms of downloads due to the ability to download applications and games for free, the sheer volume of Android users, and the availability of these services.

According to the report of Business of apps:

  • Revenue from apps for iOS and Android combined hit $133 billion in 2021, up 19% from the previous year. iOS generated 63% of all app sales in 2021.
  • In 2021, games accounted for 67% of all app income. A whopping $37.3 billion, or approximately 41% of the total, came from Google Play.
  • iOS was responsible for 75% of the $43.4 billion produced outside of gaming in 2021.
  • In 2021, subscription revenue grew to $15.5 billion, with iOS accounting for 78% of the rise.

This does not imply that there are no premium games on Google Play, just that there are many less than on iOS. Android app revenue is mostly generated through in-app purchases, cost per install, adverts, and by providing a premium edition of the app with additional features.

How the game will be commercialized entirely relies on the creator. However, it appears that iOS is the best platform for game creation if you want to see a speedy return on your effort.

Operating- System -Compatible Devices

Prior to choose which platform to employ for game creation, one must take into account the devices that support various platforms. If you offer Android game development services, you must consider creating games for all of the many Android devices that are currently on the market. Numerous firms produce Android smart phones, and each one has unique requirements for the hardware utilized, screen size, screen resolution, and other factors. Thus, it is important to test an Android game on a variety of devices before releasing it.

Apple, on the other hand, only makes a small number of devices; therefore iOS game production is less challenging because it must account for a far smaller range of devices than Android.

According to Statista Report market share of mobile operating systems worldwide in 2022 : Android 71.1%, iOS 28.3%, and Other 0.6%


Games offer a more engaging experience when they appear more realistic. And there is one area where Android outperforms iOS. While games on iOS devices appear flat and give the impression of being "simply another 2D game on a flat surface," Google's UI features include seams, shadows, and edges to give games a more realistic appearance.


To play iOS games, one must utilize the XCode IDE and iOS SDK. Only Mac Books support the XCode IDE, hence purchasing a Mac Book with a high configuration is required in order to create an iOS game. This is an expensive Endeavour.

In order to start writing an Android game, one must download Android Studio. The majority of devices are compatible with Android Studio, so there is no need to make a significant initial investment.


iOS is quicker than Android. The procedure of testing is one of the main causes of this. Android games must be tested on a large range of devices, which takes a lot of time, in contrast to iOS games, which must work on only a small number of devices (iPhones and iPads). Testing must be conducted once more for all of those devices following the discovery and correction of problems. As a result, the time required to produce an Android game is far longer than it is for an iOS game.

As a result of the investigation, it appears that iOS is a somewhat better platform for game creation than Android. However, the decision of which platform to choose is entirely up to the developer. These days, it is also possible to create games for both Android and iOS on a single platform thanks to cross-platform development tools.

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